Born on a New York City park bench during a bread riot, Ajax is a purveyor and self-appointed expert on all things hardcore. He has taught English to foreigners, done overnights in the pokey and published a number of science fiction and fantasy stories. This is his first time reviewing video games. He likes our web site because it’s hardcore.
Hardcore Droid's Editor-in-Chief has been a writer, an aspiring graphic artist, a heavy metal singer, as well as a teacher of English in high schools and trade schools. His short stories have appeared in online magazines, anthologies and literary journals.
Andrey Revenko is a game developer and designer who hails from Moscow, Russia. He is the Project manager at Nekki, and is responsible for such ground breaking mobile games as Vector.
Caleb Jackson is currently going into the 8th grade. He's had a passion for video games ever since he was 4. Since then, he plays such games as Grand Theft Auto, Call of Duty, and Battlefield. He also enjoys playing android games.
Chad Mannicia is the lead programmer and designer at Little Killerz. He and his team are responsible for the critically acclaimed mobile RPG, Tales of Illyria.
Charles Cross is one of the core members of the up and coming independent game development studio, Valorware. He has a strong background in software development, and has worked for NASA and other research and development companies as a software engineer. He and his two other teammates at Valorware are currently working to release the sequel to their first RPG, 9th Dawn, in early 2014.
Claire Donner is a blogger and comics professional residing in Brooklyn, New York. Her film criticism and illustrations appear regularly in various independent digital and analog publications, and she is passionate about old school action games that reflect her movie genre obsessions, like Contra, Metroid and House of the Dead. She looks forward to someone developing a serious Android update of Xenophobe.
Dabney Bailey is a freelance writer who has a passion for video games, especially ones with magical swords, elves, and fire-breathing dragons. He usually spends his days writing or playing video games -- possibly a combination of both.
plans to conquer the world. His multi-year embark in Dwarf Fortress is simply a simulation of how he will soon take over this wretched planet. (It involves a lot of levers, vampire blood, and a magma-powered machine). When he's not busy planning world domination, he writes stories for children and young adults.
Reviews editor, James Christy, is a blogger and lifelong gamer living in Philadelphia, PA. His other writings can be found at GadgeTell.com. When not writing about gadgets or Android games he spends his time reading about the Singularity, playing in a rock band, and writing a graphic novel.
Jay Schneider started his writing career as a music journalist in 2008, and began reviewing games shortly thereafter. But he's been gaming since the early 90s.
Feature editor, Jeanne Jackson, is a writer with more than 25 years experience on newspapers, magazines and websites. A graduate of Columbia University’s Graduate School of Journalism, she worked for the Asbury Park Press newspaper for 11 years and wrote a column for the Times of Trenton for nearly a decade. She has written for numerous publications including New Jersey Monthly and Working Mother. She has written and edited for both Princeton and Rutgers University and Columbia Teachers College. She is currently teaching journalism at Rutgers University and working as a communications specialist at the Princeton Plasma Physics Lab.
Hardcore Droid's reviews editor hasn't stopped gaming ever since he first played Zak McKracken and the Alien Mindbenders for the Commodore 64. He is always on the lookout for solid game narratives and never gets tired of writing about the games that do it right. Or terribly wrong.
John is a gamer from Illinois who has been playing video games since encountering Galaga on his cousin’s Atari 2600. His favorite gaming memories include Final Fantasy III, Teenage Mutant Ninja Turtles arcade, Planescape: Torment, Persona 3 and 4, the Infamous series, and the time a series of “friendly fire” incidents while playing NES brawler River City Ransom with his cousin escalated into an actual fistfight.
has been a videogamer since discovering text-based adventure games as a little girl. She blogs on games and life at Simpsonsparadox.com.
For reviews editor Melissa Parker, it all began with Starfox 64. Ever since, she's been using the boost to get through. Once upon a time you could've found her playing Tekken at the old Chinatown arcade, but now she plays at home on her Xbox, and that suits her fine. One of her favorite childhood memories is of going to a Mexican place by the water and playing some Stones on the jukebox, while taking over the Harley-Davidson pinball machine.
is a freelance writer living in New York City, where he lives with his girlfriend and several guitars. He has been sequestering himself in his room to play video games since he was 8 years old, some more hardcore than others. He enjoys RPGs, strategy games, and every single thing related to Pokemon. Following Sam on Twitter (@SamusMcQueen) has been known to cause heart murmurs in Southern belles and small children.
Sarah Northway is an independent video game developer. She wrote the post apocalyptic strategy series Rebuild, including Rebuild 3: Gangs of Deadsville scheduled for release in 2014. She and her husband Colin travel the world while making games and are about to release the mobile version of their physics puzzle game Incredipede.
has been a game journalist since 2006, writing for IGN, Gamasutra, and Cheat Code Central. An avid gaming history buff, he enjoys writing about classic gaming most of all.
Growing up in a rural town left plenty of time for video games, which he has been doing nonstop since the days of the Nintendo. Now living in a far bigger town (a city, really) he still spends plenty of time parked on the couch playing video games with his wife. On other days he writes, explores the marvels that the world has to offer and plans how best to clear zombies out of an urban area.
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