About Travis Fahs

Travis Fahs has been a game journalist since 2006, writing for IGN, Gamasutra, and Cheat Code Central. An avid gaming history buff, he enjoys writing about classic gaming most of all.

Author Archives: Travis Fahs

The Room 3 Review

February 16th, 2016 | by Travis Fahs

When The Room first released, it seemed a misleading title because its focus was even smaller than the title implied.

Unkilled Review

September 26th, 2015 | by Travis Fahs

Madfinger’s Dead Trigger series stands peerless in the world of mobile first-person shooters. In focusing on crowd-control rather than fine

Chaos Rings III Review

June 19th, 2015 | by Travis Fahs

It’s been quite some time since we’ve seen Square Enix’s mobile division show some real ambition. Where once they delivered

Broken Age Review

May 2nd, 2015 | by Travis Fahs

From its genesis as the broadly-defined Kickstarter dream “Double Fine Adventure” to its final realization more than three years later,

Five Nights at Freddy’s 3

March 29th, 2015 | by Travis Fahs

More and more, it seems that hit mobile games have a shelf-life shorter than tepid milk. One moment every schoolyard,

The Witcher Battle Arena Review

February 25th, 2015 | by Travis Fahs

CD Projekt Red has been one of the game industry’s biggest up-and-comers. With the release of The Witcher, they proved

Marvel Contest of Champions Review

January 4th, 2015 | by Travis Fahs

Marvel Contest of Champions seems like a comic book nerd’s dream come true. An open-ended story premise brings together every

Secret of Mana Review

November 24th, 2014 | by Travis Fahs

Although SquareSoft never really rose to mainstream prominence until the PlayStation era, their SNES titles hold a special place in

CounterSpy Review

September 28th, 2014 | by Travis Fahs

While Nintendo and Microsoft coldly ignore the growing potential of mobile to boost their gaming brands, Sony has been leading

MacGyver Deadly Descent Review

June 16th, 2014 | by Travis Fahs

Even as far back as the Atari era, licensed games have had a poor reputation. The time constraints of coinciding

Trials Frontier Review

June 15th, 2014 | by Travis Fahs

Often when discussing the usual free-to-play mechanisms like energy timers and dual currencies, the argument becomes a matter of degrees;


May 23rd, 2014 | by Travis Fahs

In the landscape of mobile racers, the futuristic sort has become a fiercely competitive niche. Some, like Repulze have carved

Little Big Adventure Review

April 23rd, 2014 | by Travis Fahs

It’s been a very long time since we’ve heard from Little Big Adventure. Created by Frederick Raynal after he pioneered

Epoch 2 Review

April 19th, 2014 | by Travis Fahs

Porting over console-style shooter gameplay to the confines of a touch screen has been one of the most vexing problems

Beyond Space Review

March 26th, 2014 | by Travis Fahs

For a time, it seemed like we had lost one of our great genres. For nearly a decade, the space

Ridge Racer Slipstream Review

March 7th, 2014 | by Travis Fahs

Once upon a time, Ridge Racer ruled the arcade racing genre. When the original title hit arcades in 1993, it

The Room Two Review

February 19th, 2014 | by Travis Fahs

Scour the Play Store, and you’re bound to find countless “Escape the Room” variants, each barely distinguishable from the next.

Back to Top ↑

(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){ (i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o), m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m) })(window,document,'script','//www.google-analytics.com/analytics.js','ga'); ga('create', 'UA-40229548-1', 'example.com'); ga('require', 'displayfeatures'); ga('send', 'pageview');