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High Sea Saga Review

August 2nd, 2016 | by Nick (Catfish_Maw) Walker

Every once in a while, it’s refreshing to get away from all the grit and dread of emotionally puncturing “big-name” games


NO THING Review

May 25th, 2016 | by Nick (Catfish_Maw) Walker

You don’t see a lot of momentum-based games nowadays. You do, however, see a lot of pretentious ’80s throwbacks: see


Sinless: Remastered Review

April 3rd, 2016 | by Nick (Catfish_Maw) Walker

Oh Sinless… Sinless, Sinless, Sinless… Why did you have to be a point-and-click adventure game? You could have been anything–literally


Scribblenauts Unlimited Review

February 8th, 2016 | by Lenny DiBono

After playing this game, I decided something incredibly profound. When I grow up, I want to become a Scribblenaut. As


Peter Moorhead’s Murder Review

January 1st, 2016 | by Kevin Tejada

Gaming is a diverse medium, but most video games seem obligated to involve murder in one form or another. That’s


Shipwreck Review

December 30th, 2015 | by Nick (Catfish_Maw) Walker

I adore survival games: hooked since the first time Indie Games like Minecraft left me in the bottom of a


Cloud Chasers Review

November 14th, 2015 | by Sharang Biswas

Subtitled “A Journey of Hope”, Cloud Chasers, is deceptive in its nomenclature. Yes, it’s literally about chasing clouds. But while


The Doom Beneath Review

October 29th, 2015 | by Kevin Tejada

Oh, The Doom Beneath. As a fan of comics and games, you looked so, so promising. It’s a real shame


Whispering Willows Review

October 12th, 2015 | by Sharang Biswas

Good Android games are complicated affairs. They bring together the challenges of traditional artistic media, and then some. Not only do you


Hatfall Review

August 29th, 2015 | by Aliya Tyus-Barnwell

To people that have never seen Zero Punctuation, Hatfall may just seem like a weird “what the hell is this,”


Sometimes You Die Review

August 18th, 2015 | by Sharang Biswas

Pick a popular game. Chances are that within the first ten minutes of playing it, you’ve shot, decapitated, crushed, or


Grow Shark Review

August 4th, 2015 | by Sharang Biswas

When I was assigned Grow Shark, game studio Buzz Nuzz’s casual, minimalist game, my first thought was, “YES! Time to


Lifeline Review

July 21st, 2015 | by Isaac Davis

I would not have expected text-based games to make such a comeback, but here we are. Twine is becoming more


My Unturned Day Review

June 29th, 2015 | by Jack Goodwillie

The zombie invasion is now at your fingertips. We sure have come a long way from 2012, haven’t we? My Unturned


Dungeoneer Review

May 13th, 2015 | by Steve Dourountoudakis

In my time playing Dungeoneer, I asked myself, at what point does a game stop being a stepping stone towards


Magnetic Balls Review

March 31st, 2015 | by Zackery Cuevas

If you’re old enough, you might recall the thrill of an old arcade cabinet rotting in the corner of a


Five Nights at Freddy’s 3

March 29th, 2015 | by Travis Fahs

More and more, it seems that hit mobile games have a shelf-life shorter than tepid milk. One moment every schoolyard,


Dungeoneers Review

March 24th, 2015 | by Jessica Critcher

Dungeoneers is a dungeon crawler RPG by Monsterious Games. After assembling a party of four warriors, the player ventures into



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