Players of Dungelot, Red Winter Software’s casual, roguelike dungeon crawler, follow basic dungeoneering adventure goals as they explore: Kill monsters! Get loot! Don’t die! Each level is a grid of square rooms, just waiting to be explored by your hero, and each room randomly contains monsters, chests of rewards, traps, or power-ups, creating an exciting dungeon-crawler Minesweeper. Completing each level requires finding the key to unlock the door to the next level, and the very real potential for death creates tension when deciding whether to keep exploring for more possible loot or to hurry through the levels to preserve your hero’s health as long as possible.