Hardcore Droid http://www.hardcoredroid.com by gamers for gamers Sat, 20 Sep 2014 04:15:55 +0000 en-US hourly 1 http://wordpress.org/?v=3.9.2 Noodlecake Studios Updates Wayward Souls, Releases Its Predecessor: Hardcore Droid News http://www.hardcoredroid.com/noodlecake-studios-updates-wayward-souls-releases-its-predecessor-hardcore-droid-news/ http://www.hardcoredroid.com/noodlecake-studios-updates-wayward-souls-releases-its-predecessor-hardcore-droid-news/#comments Fri, 19 Sep 2014 17:12:59 +0000 http://www.hardcoredroid.com/?p=29133 For those who have been enjoying Wayward Souls, the excellent rougelike developed by Noodlecake studios, and have been craving controller support, well, the wait is over. Noodlecake has updated its magnificent dungeon crawler to allow controller support.

Most controllers that we tested default to normal generic controls and don’t offer much customization, but it’s a step in the right direction for those who just can’t deal with the touch screen controls.

In addition to the controller update, Noodlecake also released Mage Gauntlet, their previous iOS game, on the Android. This older title is reminiscent of Wayward Souls, but the atmosphere and level structure have a very Zelda feel with a heavy dose of humor.

Mage Gauntlet is available now for $1.99, and Wayward Souls is also on sale for $1.99, 66% off its original price. I previously reviewed Wayward Souls a few months back and thought it was a great game, and one of the best titles for the Android this year.

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Back to Bed Review http://www.hardcoredroid.com/back-to-bed-review/ http://www.hardcoredroid.com/back-to-bed-review/#comments Fri, 19 Sep 2014 16:49:00 +0000 http://www.hardcoredroid.com/?p=29128 Back to Bed thumbnailBack to Bed is an indie puzzle game designed by Bedtime Digital Games. As the name indicates, the objective is to steer Bob, the wandering sleepwalker through each level and safely back to his bed. Designed with a surrealist style, the game is gorgeous if only a bit puzzling.

Combining the artistic styles of M.C. Escher, Salvador Dalí and René Magritte, Back to Bed has an interesting and eerie visual presence. Anyone into surrealist imagery will probably get a kick out of Bedtime Digital Games’ creation. Using the dog that looks like a cartoon Wilfred, a personification of Bob’s subconscious, players must get Bob to walk back to his bed. If left to his own devices, Bob would only walk straight, endlessly wandering off of ledges and being awakened by vicious attacks from alarm clocks. The levels are multi-tiered checkerboard mazes through which the player must maneuver the sleepwalking Bob, either by placing an obstacle in his path, usually a large green apple, or by building a path for him with a long flat fish. When an obstacle is placed in his path Bob only turns to his right (clockwise), which is the core of the difficulty.

Back to Bed maw

The environment is riddled with both literal and figurative pitfall: lips like exhaust vents may blow Bob over the edge, annoying clocks with bowler hats and aggressive attitudes may wake him, and gaping maws set in some floor tiles may gobble him down into a black pit. Simply falling off an edge won’t wake the sleeper, but walking into one of those black maws and becoming lunch for a pitfall or being assaulted by a clock will end the level and force the player to restart with all the movable pieces on the board reset.

The sound does a great job of enhancing the weird surreality of the game. Game mechanics are introduced with a voice that sounds like the speaker is on Valium. Bob snores softly throughout while seagull chess pieces call from the ever moving ocean background. When Bob plummets over an edge his howl fades as he disappears.

The problem here is that greater advantage could have been taken of such fantastic art. It’s almost as though the puzzle mechanic was either designed before this graphical direction was established or as an afterthought, rather than inspired by an artistic style. It feels as though the mechanics are too limited in the face of all the style has to offer. Except for moments where you have to use the sketched stairs to access the walls a la Escher, there is little mind-bending interaction with the oddities that are particular to the theme. You don’t get to play with any drippy clocks or odd eyeballs, and while there are portals, the player doesn’t manipulate them. What’s more, the control for the one mechanic, which moves pieces of the environment to block or create paths, could have been tighter. I initially found myself struggling to place the apple in precisely the spot required.

Back to Bed stairs

There is plenty for puzzle game players to enjoy in this game. There were enough levels to offer a challenge, including a Nightmare mode. There aren’t quite enough levels to justify $4, but it seems silly to quibble over pennies when players are spared the annoyance of nagging ads or a freemium content structure in which they have to pay real money to unlock parts of the game.

In the end, the artistic bar of Back to Bed was above that of the puzzles themselves. Because it is so graphically excellent, there is plenty of room under this bar for quality gameplay, but it does not make for the innovative game that could be BtoB. Hopefully, any possible sequels will develop new ways of interacting with the environment. With a few more creative control aspects, Back to Bed would be a truly inspiring work of art.

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Humble Mobile Bundle 7 Updates With Three More Games: Hardcore Droid News http://www.hardcoredroid.com/humble-mobile-bundle-7-updates-with-three-more-games-hardcore-droid-news/ http://www.hardcoredroid.com/humble-mobile-bundle-7-updates-with-three-more-games-hardcore-droid-news/#comments Thu, 18 Sep 2014 15:24:09 +0000 http://www.hardcoredroid.com/?p=29123 Ah, the Humble Bundle, God’s gift to indie gaming. Pay what you want, support charity, and walk off with a bunch of games you probably wouldn’t have normally picked up. Pretty sweet deal right? We previously reported on the Humble Mobile Bundle 7 a week back, and now the bundle has finally updated, and added three games to its list.

In addition to Tiny Bang StoryHeroes of LootColor Zen Premium, Kingdom Rush Frontiers, Horn, and Sorcery – Swordigo, Alpha Wave and my personal favorite, Soda Drinker Pro, join the list of games. The average donation price currently sits at around 4 dollars, and that’s a pretty great deal for 9 games.

Soda Drinker Pro Hardcore Droid

This, ladies and gentlemen, is Soda Drinker Pro.

Some standouts include Kingdom Rush Frontiers, Alpha Wave, Tiny Bang Story, and my personal favorite – Soda Drinker Pro: a game so bizarre, so amazingly strange, and so ridiculously stupid that it must be played to be believed. A first-person beverage simulator designed for the Google Cardboard. If that doesn’t peak your interest, I don’t think anything will. You can check out the Humble Bundle yourself here.

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Notable New Release: Laserbreak http://www.hardcoredroid.com/notable-new-release-laserbreak/ http://www.hardcoredroid.com/notable-new-release-laserbreak/#comments Thu, 18 Sep 2014 15:10:21 +0000 http://www.hardcoredroid.com/?p=29117 Puzzle games are the like the bread and butter of the mobile market. These games are perfect for the platform because of their portability and “easy to play, difficult to master” game design. Because of their mass appeal, we’re always scouring the Play Store looking for the next great puzzler, and we came across Laserbreak, a challenging puzzler by errorsevendev.

Laserbreak is a unique puzzle game with hints of Portal mixed in. The objective is simple enough: hit the target with your laser, but the game immediately ramps up the difficulty and throws obstacle after obstacle in your way and forces the player to think outside (or around?) the box.


Frickin’ laser beams!

You can make use of multiple objects, including balls, TNT boxes, and portals to achieve your goal. The game allows for multiple solutions to these puzzles, and offers solid replayability, and like Valve’s vaunted puzzler Laserbreak’spuzzle-solving  awards creativityWhat’s more the puzzler fanatics here at Hardcore Droid found the title a blast.

Errorsevendev also promises more level packs in addition to the 60 available now. 30 of those levels are free, while the other half must be purchasedvia IAP. Now before you grab your pitchforks, know that the content available for free is significant, the additional packs aren’t expensive and we’ve never had an issue with paying for content, as it an awful lot like buying a game. The base game alone is a lot of fun and at the cost of absolutely nothing it definitely warrants a download.. You can check it out here.

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You Review It Adventure: Appointment with F.E.A.R. http://www.hardcoredroid.com/you-review-it-adventure-appointment-with-f-e-a-r/ http://www.hardcoredroid.com/you-review-it-adventure-appointment-with-f-e-a-r/#comments Wed, 17 Sep 2014 14:49:53 +0000 http://www.hardcoredroid.com/?p=29108 From the Play Store~

Travel back to the 1980s as a superpowered defender of justice in this all-new edition of Steve Jackson’s Appointment With F.E.A.R.! This dynamic edition is stylized as an interactive graphic novel. Your choices guide you towards new villains, super dilemmas, and ultimately, the Titanium Cyborg himself!

As Titan City’s courageous and incorruptible champion of law and order, use your super powers to protect its innocent citizens from the danger and deviousness of a host of super-villains bent on taking over the world!

Your mission is to discover the location of the top-secret F.E.A.R. meeting, capture the Titanium Cyborg and his cohorts and bring them to justice.


“A bright, bold, and rather brilliant gamebook, Appointment with F.E.A.R. is a step in an interesting new direction.”
9/10 – Pocket Gamer

“It’s very, very replayable; you’ll get through your first game quickly and then find yourself diving in again straight away.”
9/10 – Starburst Magazine

“Ever wanted to be a superhero? Appointment With F.E.A.R is a fine way to live that dream.”
4.5/5 – 148Apps

“There are loving references to real comics everywhere, the tone of the story is just right, and the presentation is stylish and energetic.”
4.5/5 – TouchArcade


• Customize your CHARACTER and COSTUME!
• Choose your gender for a fully customizable SUPER HERO!
• Different SUPER POWERS to choose from which give unique styles of play!
• Awesome COMIC BOOK stylized presentation! A graphic novel which YOU control!
• Solve crimes by discovering CLUES and using your high-tech CRIME WATCH.

Appointment With F.E.A.R. has been created using Tin Man Games’ enhanced Gamebook Adventures Engine featuring:

• Hidden achievements to find throughout the gamebook.
• Narrative-based combat! Watch the battle unfold as combatants trade quips!
• Trading cards, including special rare cards. Collect them all!
• Advanced Checkpoint system easily allows you to jump to previously visited locations!
• Specially composed soundtrack and sound effects.

In his review Appointment with F.E.A.R., Hardcore Droid’s Sharang Biswas gave a 3.3/5,  calling it “fun, campy and replayable”. Do you agree? Or is a super-villain mind-controlling him to spout rubbish? Let us know below!

<<Back to You Review It>>

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Appointment with F.E.A.R Review http://www.hardcoredroid.com/appointment-with-f-e-a-r-review/ http://www.hardcoredroid.com/appointment-with-f-e-a-r-review/#comments Wed, 17 Sep 2014 05:17:07 +0000 http://www.hardcoredroid.com/?p=29084 Appointment With F.E.A.R.I love the classic gamebooks from the 80’s. I fondly remember the furious back-and-forth page-turning to see which decision would be the best one, the fingers jammed into various places in the book to mark important decisions that could be revisited, and the sheer wonder at the fact that I could play a game in book. So I was excited about Australian studio Tin Man Games’ adaptation of what was probably one the most innovative and interesting gamebooks I have ever played, Steve Jackson’s Appointment with F.E.A.R.

A self-styled “interactive graphic novel”, Appointment with F.E.A.R. fully embraces the camp spectacle of the 80’s superhero comic book with humorous, self-mocking panache.

The beautifully-made artwork, much of it taken directly from the original, does much to set the tone of the game. Over-the-top costumes, bold colors, and crisp lines, sometimes peppered with subtle animation. What’s not to like? You even get a choice of typeface.

Appointment with F.E.A.R

You begin by creating your character, choosing from a number of preset looks and names. The interface here is a little clunky and slow, but the process is short enough that it isn’t too big of an issue. The sheer absurdity of the preset “supernames” masks any frustration with a heavy coating of “WTF?”-style hilarity.

Once you finish creating a character (which includes picking a super power from a choice of four), you’re plonked into a richly-colored, goofy world of a comic-book caper. As a superhero with an undercover day-job, you simply go about your day, waiting for hijinks to ensue. Missions can range from stopping a band of (literally) flaming punks from burning down a mall, to a nabbing team of alchemists who are melting through the locks at a bank, andare filled with wacky humor and geeky references: What do you put on over your superhero costume to blend into the crowds? A pair of glasses. What gadget are you handed to help defeat one of the big baddies? “Looks like a sonic-powered screwdriver!”

For the most part, Appointment with F.E.A.R. plays just like a text adventure: when presented with a dilemma, you choose from a list of actions or things to say, and see what happens next. However, the original book had a cool “clue” mechanic which is nicely reimagined for the digital world: certain actions yield mysterious clues, and at different points in the story, you’re allowed to rifle through all of your clues to see which ones apply to your current situation. Pick the right one, and the outcome of your mission may change dramatically. While not particularly challenging, the clues do add a fun element of problem-solving to the interactive fiction genre.

Combat is turn-based and equally simple: each round, you pick from a weak but easy attack, a moderately-powered attack, and a strong but inaccurate attack, basically trading blows with your opponent until one of you is downed. Even in a fight, the game’s humor shines through. Instead of picking “moderate attack” you may choose to “rub a cat to charge your electrical powers”, while landing psychic hit might cause your opponent to “see a vision of tax-collectors”.  Unfortunately, battles can get a little tedious; I’ve certainly spent many-a-battle where round after round goes by with neither party landing a hit, and impatience quickly overcomes my interest in the witty banter.

Appointment with F.E.A.R

My major gripe with the game is with the ending (no spoilers, I promise). Throughout the game, even while you’re dealing with purse-snatchers and park-monsters, there’s an underlying goal of obtaining clues in order to infiltrate a meeting of a super-villains that’s supposed to occur in three days’ time. Unfortunately, based on which missions you decide to take, you simply may never find the right clues. It’s not about failing or succeeding at stopping the various nefarious characters you encounter, it seems to just be about which parts of the game you decide to explore, with no indication of which ones would help you with your end-goal. And since many missions are semi-randomly assigned to you, you may have to play multiple times before you manage to get the right clues to win. I played the game three times over before finally winning, and that included a lot of rewinding (which the game allows). So while I respect the idea of a challenge, a game that’s impossible to win unless you make exactly the right choices doesn’t sit too well with me. I shouldn’t have to rewind and repeat in order to succeed (unless that’s what the game’s specifically about, see Prince of Persia: The Sands of Time).

Ultimately, although a game driven by the written word may not be for everybody, Appointment with F.E.A.R. is a fun romp that faithfully conveys the spirit of the original sourcebook. While there will undoubtedly be a few of moments when you just want your game to get on with it, and while it may take a few playthroughs to actually nab the baddies, you’ll nevertheless have a fun time doing it.

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Microsoft buys Mojang for 2.5 Billion: Hardcore Droid News http://www.hardcoredroid.com/microsoft-buys-mojang-for-2-5-billion-hardcore-droid-news/ http://www.hardcoredroid.com/microsoft-buys-mojang-for-2-5-billion-hardcore-droid-news/#comments Tue, 16 Sep 2014 15:27:59 +0000 http://www.hardcoredroid.com/?p=29079 In what is surely the biggest news story in video gaming  this year, Minecraft developer Mojang has been acquired by Microsoft for a staggering 2.5 billion dollars

This news comes in the wake of recent industry rumblings suggesting Mojang was in talks with the software giant Microsoft. Mojang’s Chief World Officer Owen Hill took to its blog to confirm that the two and half billion dollar acquisition is definitely happening.

The acquisition comes with another price, however, the departure of Minecraft creator Markus Persson aka Notch. Notch took to his own blog to address his departure, saying that he never meant for Minecraft to get so big, and that he wants to work on smaller projects.

“I don’t want to be a symbol, responsible for something huge that I don’t understand, that I don’t want to work on, that keeps coming back to me.” Notch wrote on his blog. “I’m not an entrepreneur. I’m not a CEO. I’m a nerdy computer programmer who likes to have opinions on Twitter”

Notch Hardcore Droid

Markus Persson, creator of Minecraft, steps away from the company he built.

In addition to Notch’s departure, both Mojang founders Carl Manneh and Jakob Porser are also leaving.

One of the biggest intellectual properties in gaming right now, Minecraft has spread from the PC to consoles and smart phones. Now that Microsoft owns the game, the future trajectory of the Minecraft franchise is uncertain.

And to put this in perspective for you: Microsoft bought Rareware, a veteran developer who developed hit after hit for the Super Nintendo and Nintendo 64, for 375 million dollars. Mojang has one game under its belt, and the company sold for more than 2 billion. If you thought Minecraft wasn’t a big deal—you know it is now.

What do you guys think about the buyout? Do you enjoy mobile Minecraft? Let us know in the comments.

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Notable New Release: Jaeger Strike Is Out Now On The Play Store http://www.hardcoredroid.com/notable-new-release-jaeger-strike-is-out-now-on-the-play-store/ http://www.hardcoredroid.com/notable-new-release-jaeger-strike-is-out-now-on-the-play-store/#comments Mon, 15 Sep 2014 18:16:55 +0000 http://www.hardcoredroid.com/?p=29075 I love top-down shooters. From Galaga to Ikaruga, and all the weird Japanese imports in between, the simple and satisfying arcade staple has a special place in my heart. So it’s a pleasure when I come across a quality top-down shooter on the Android, a platform that’s saturated with this type of game.

Uberactive Game Studios’ freshmen effort Jaeger Strike is an action packed top-down space shooter that’s reminiscent of 1945. You pilot a ship through space while you take on missions and fight dozens of different enemies, and huge enemy Jaegers.

The game looks great, and features some impressive backgrounds that really immerse the player and establish sense of scope and size. Asteroids collide and space stations erupt, as you try and dodge past enemy fire and take down the enemy forces. The game is fast-paced, and offers mission-based gameplay that’s perfect for mobile play.

The game also offers three different difficulty settings, four different control types and most notably, a free variant. The game can be downloaded and played for free, and is not hindered by any free-to-play nonsense like energy-based gameplay. It’s a fun game that we recommend checking out. The full game is less than two bucks to download, but if you’re that cheap, the free version works just fine.  You can check it out the full paid version here.

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The Best Android RPGs of 2014 (Q 3) http://www.hardcoredroid.com/the-best-android-rpgs-of-2014-q3/ http://www.hardcoredroid.com/the-best-android-rpgs-of-2014-q3/#comments Sun, 14 Sep 2014 01:39:55 +0000 http://www.hardcoredroid.com/?p=29052 Pay to win games have swallowed such a large share of the mobile gaming market that at this juncture about 80% of mobile games suck—the mobile gaming market, to be honest, is a vast mountain of dung. Still, there is within that heap numerous and sometimes hidden gems—titles built by smart, ultra-hardcore microdevs as well as games with formidable names and reputations, games born of franchises like Final Fantasy, Deus Ex and Baldur’s Gate—yes sir, the latter one, at least, is represented on this list. Games that are so superior to the rip-off, shovelware that dominates mobile gaming that it’s not even worth the effort to bother comparing. But free, or the illusion of it, is a powerful motivator and with each passing year this intoxicating illusion causes the digital nothingness that is pay to win to grow more powerful.

But, again, there’s hope. If you are on top of the mobile gaming market like I am—I’m the editor and owner of Hardcore Droid; I have to be on top of the market–then your rummaging through mobile apps day in and day out, free to play and paid alike, searching for said gems. To be sure I’ve  found many wonderful games in that reeking heap. And I imagine that if you are like me and you love to kick back at the end of the day with your tablet or phone and level your fighter/thief, delve one level deeper into a forbidden mine or force a dog-faced gnoll to forever cease his incessant yipping, then you are in the right place because this list—this handful of gems is not only a definitive lists of the best Andorid RPGs of 2014 (most of which are available for iOS too) it’s also a list of titles that represent a measure of hope for the future of mobile gaming. I would venture that if you are a mobile gamer and an RPG fan, and you haven’t downloaded any one of these titles, then you will have something to look forward to when you’re done.


The World Ends with You ($17.99 in Google Play Store)
HD Score - 4.5

From its nouveau manga aesthetic to it heart pounding techno soundtrack and rhythm based combat there is nothing cliché about Square Enix’s wonderful JRPG, The World Ends with You. While the controls suffered a hair via translation from its original home on the Nintendo DS,  the Android port remains a solid port of a title that turned most traditional JRPG conventions on their head. What’s more, it provides a winning combination of surprising narrative with a solid RPG system and unique, thrilling combat. While its $17.99 price tag may turn some gamers away, if you’re a JRPG fan, we say pony up the cash, you won’t regret it.

Read The World Ends with You Review



Dungeon Crawlers ($1.99 in Google Play Store)
HD Score – 3.9

Despite what the name may suggest, Dungeon Crawlers is actually much more than your average dungeon crawler RPG game.

One part traditional dungeon crawling RPG, and one part turn-based strategy game, Dungeon Crawlers is one the more intelligently designed RPGs out there. Fans of RPGs featuring turn-based tactical combat will be hard pressed find a better example of this sub-subgenre on ‘Droid. Factor in a surprising, and very much welcome, sense of humor, and Dungeon Crawlers proves to be a welcome breath of fresh air for the genre.

Read Dungeon Crawlers HD Review




Bardbarian ($2.99 in Google Play Store)
HD Score – 4.5

Bardbarian is an odd duck in terms of genre classification. Is it a real time strategy game? Is it tower-defense? Is it an RPG?

The answer across the board is “yes.” Bardbarian is a little of all those things, but above all else it is simply fun. This charming little hybrid is perfect for any mobile gamers looking for a medieval fantasy RPG that is determined to be different.

Read Bardbarian HD Review



Quest ofDungeons ($1.99 in Google Play Store)
Hardcore Games  Score – 80%

While it has a couple things going against it; namely, a dopey name and rehashed graphics that we’ve seen elsewhere in mobile gaming, Quest of Dungeons remains a solid Western-Style ARPG (read: Diablo Clone). It’s also a well-balanced turn-based, Diablo clone with retro 16 bit graphics, hosts of functional loot, weapons, armor, hordes of enemies and a tough boss to battle on every floor of its very replayable procedurally generated dungeon. What’s more the bosses and enemies are varied, have individualized AI routines and it’s a bona fide rouguelike replete with dire situations and perma-death. If you are a fan of roguelikes, retro graphics and/or Diablo-clones, or even any two of the above, you’ll likely be right in your element. We liked it so much, Contributor, Wesley Garis gave it an 80% on sister-site, Hardcore Games.

Read Quest of Dungeons on Hardcore Games



Heroes of Steel Elite ($1.99 in Google Play Store)
HD Score – 4.6


That’s about all you can say once you realize just how hardcore the Trese Brothers’ Heroes of Steel Elite truly is. As the episodic follow up to the similarly great Heroes of Steel, Elite carries over the brain-teasing, yet still intense, combat system that made the first game so great, and expands upon its other virtues in nearly every way. If you’re looking for a mobile RPG that will kick your ass and keep you coming back, look no further.

Read Heroes of Steel Elite HD Review



Tales of Illyria: Beyond the Iron Wall ($4.99 in Google Play Store)
HD Score – 4.0

As much as RPGs use the word “quest,” I rarely play one that feels like a genuine journey. Too often, even the best games in the genre make you hop from event to event, and emphasize the final destination, over the path that led you there.

Tales of Illyria: Beyond the Iron Wall is the antithesis of those games. By borrowing elements from the Oregon Trail series, TOI take the player on a true quest, where every step could trigger some climatic moment, and the welfare of your party is always upon your shoulders. In his review, our own Will McCool called it maybe the best game he’s ever played on Android. It’s hard to disagree.

Read Tales of Illyria: Beyond the Iron Wall in Most Hardcore



Baldur’s Gate: Enhanced Edition ($9.99 in Google Play Store)

HD Score – 4.2

Most mobile RPGs usually have to make some sacrifices regarding just how complex they are. Baldur’s Gate: Enhanced Edition is not “most mobile RPGs.”

Instead, this is the insanely deep RPG milestone that blew away fans everywhere in 1998 with its large cast of compelling characters, world-spanning plot and complex, yet extremely rewarding, mechanics. Better yet, this is the more recently released enhanced version of the game, meaning you get the add-on adventure Black Pits, which features some old-school D&D style mechanics. Download this game, and you might as well sign your free time for the foreseeable future over to it as well.

Read Baldur’s Gate: Enhanced Edition HD Review



Crystal Story II ($1.99 in Google Play Store)
HD Score – 4.5

While there’s no shortage of JRPGs available for Android, finding one that’s actually worth your time and money is a much trickier proposition.

What Crystal Story II lacks in visual panache, it more than makes up for by providing a classic Final Fantasy style RPG experience that features more depth and gameplay variety than you see in even the biggest retail releases. While the greedy gamer in me wants to keep this gem a secret, it’s my journalistic responsibility to inform you that Crystal Story II may just be the best JRPG available for Android.

Read Crystal Story II HD Review

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You Review It: They Need To Be Fed 3 http://www.hardcoredroid.com/you-review-it-they-need-to-be-fed-3/ http://www.hardcoredroid.com/you-review-it-they-need-to-be-fed-3/#comments Fri, 12 Sep 2014 17:48:29 +0000 http://www.hardcoredroid.com/?p=29026 From the Play Store~

360 degree gravity platforming is back! Run, jump, collect, avoid enemies and feed yourself to the monster at the end! “They Need To Be Fed” is a platformer game in which you can walk in all directions: 360 degree gravity ensures you can never fall off. The series has received very positive reviews so far, and is even bigger now!

What people said about They Need To Be Fed 2:

“They Need To Be Fed 2 is a near-perfect mobile platformer. [...] an incredibly satisfying experience.” – Kotaku 
4/5 – Touch Arcade 
9/10 – Arcadelife 
Must Have – Slide To Play

Hopefully they’ll say the same about part 3! They Need To Be Fed 3 is bigger, better, smoother. Levels are generally bigger as well, with more secrets and more things to collect.


* 360 degree gravity 
* 7 exciting worlds 
* Over 50 hand-crafted levels 
* 200+ diamonds to collect 
* Smooth, slick visual style 
* Epic mode 
* Adventure mode (separate game) 
* 40 achievements 
* Collect secret golden beans 
* Unlock special “x” levels 
* Groovy soundtrack by Jake Almond

In her review of They Need To Be Fed 3, Hardcore Droid editor Melissa Parker gave it 3.8 out of 5 stars, saying that even though it couldn’t quite live up to its past two releases, it’s still a very solid platformer. Do you agree with her assessment? In 300 words or less, let us know below!


Back to You Review It >>>

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