Browsing the "mobile rpg" Tag

Storm Age Review

by Siobhan Harmer

Due to the lack of coverage Storm Age has received since its release early this summer, I expected to grind


Barcode Knight Review

by Alex Madell

Barcode Knight is a game that doesn’t think to hard about what it is, which is a pretty straightforward RPG/dungeon


EvoCreo Review

by Michael Jaoui

Welcome to the world of Zenith, a wondrous place where young boys and girls capture wild pets in ball-like cages


Lifeline Review

by Isaac Davis

I would not have expected text-based games to make such a comeback, but here we are. Twine is becoming more


Warhammer Quest Review

by Alex Madell

Warhammer Quest is a game that harkens back to the old days of Dungeons and Dragons and similarly-themed dungeon crawl


Sproggiwood Review

by Meg Stivison

Sproggiwood is a casual roguelike, where your character, the Cloghead, has to complete missions for his adorably moody boss, Sproggi.


Final Fable Review

by Tyler Horst

Remember movies like Transmorphers? Back in the days before online streaming, when people actually rented or bought DVD’s, there was


Rush of Heroes Review

by Aliya Tyus-Barnwell

What is an RPG without the ability to change your character in any way from the template? What is a


Heroes Saga-EN-Global Review

by Al Jackson

With a name that at once conjures up images of the universal heroes of myth and office temps categorizing last year’s


Never Go Home Review

by Tyler Horst

Dying is considered by most to be an undesirable experience, both in life and in video games. Never Go Home,


Chaos Rings III Review

by Travis Fahs

It’s been quite some time since we’ve seen Square Enix’s mobile division show some real ambition. Where once they delivered



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