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Posts by author

Joe Matar

47 posts
Joe Matar hasn't stopped gaming ever since he first played Zak McKracken and the Alien Mindbenders for the Commodore 64. He is always on the lookout for solid game narratives and never gets tired of writing about the games that do it right. Or terribly wrong.
  • Best Of

The Best Android JRPGs Ever Made

  • September 17, 2019
  • Joe Matar
Android JRPGs belong to a storied pedigree. The JRPG is a very specific genre suited to a very specific type of gamer. Most certainly hardcore, these are the players willing…
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  • Indie
  • Rewind

Super Hexagon Review

  • July 12, 2019
  • Joe Matar
Geometric crack. Full disclosure: though I always do my best to finish a title completely before reviewing it, I’ve only beaten the first stage of Super Hexagon. And the first…
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  • Game Careers
  • The Magazine

How to Write Game Reviews

  • September 1, 2014
  • Joe Matar
There are two things you need to do to be a worthwhile critic. These are: Have a voice. Be able to communicate with it.  The second thing is the boring…
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  • Indie

VVVVVV Review

  • June 27, 2014
  • Joe Matar
You may know Terry Cavanagh from a little game that frustrated you to insanity called Super Hexagon. Before that, Cavanagh made a platformer called VVVVVV. It wasn’t quite as streamlined…
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  • Indie

Monument Valley Review

  • May 31, 2014
  • Joe Matar
Simple controls, a sparse narrative, economical sound design, and graphics based around basic geometric shapes make Monument Valley the new poster child for minimalist indie gaming. Developer ustwo made the…
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  • Adventure

Broken Sword 5: Serpent’s Curse – Episode 1 Review

  • April 7, 2014
  • Joe Matar
Kickstarter has become the place for old folks to spend their money recapturing gaming’s glory days. Well, I was around for those days and there were good things, but also…
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  • Indie

Gobliiins Trilogy Review

  • March 16, 2014
  • Joe Matar
Developed in the nineties by French developer Coktel Vision, the Gobliiins adventure games were already a trio of niche oddities. Now the trilogy’s made it to Android and, with its…
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  • Action

Twisted Adventures: Little Red Riding Hood Review

  • February 17, 2014
  • Joe Matar
There have been a lot of variations on the tale of Little Red Riding Hood. But there’s never been a version where Little Red jumps between rotating planets avoiding shadow…
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  • Indie

Radiohammer Review

  • February 10, 2014
  • Joe Matar
It must be tough to make a truly engaging rhythm game as they’re essentially elaborate versions of Simon. The simplicity of their mechanics hides beneath flashy graphics and scenarios that…
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  • Adventure

Violett Review

  • January 23, 2014
  • Joe Matar
Violett comes close to defying description, which is what people usually say when they want to talk about an experience that feels so absolutely unique that it demolishes conventions to…
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  • Adventure

Syberia Review

  • January 6, 2014
  • Joe Matar
Originally released in early 2002, Syberia was a point-and-click adventure well-received by gamers and critics alike, probably because the genre had grown so stagnant that “basically competent” was misperceived as…
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  • Indie

Ridiculous Fishing Review

  • December 18, 2013
  • Joe Matar
Fishing has been scientifically proven to be the most boring thing in existence. Luckily, video games have come along to spruce up humanity’s lamest pastime! No more sitting around; just…
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  • Archives

Luxuria Superbia Review

  • November 22, 2013
  • Joe Matar
To get the pretentiousness out of the way up front, one might categorize Luxuria Superbia as an “experience” rather than a game. It’s a visual, aural, and tactile assault with…
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  • Archives

Pivvot Review

  • November 3, 2013
  • Joe Matar
Twitch games—those titles that call on the player to react instinctually to fast-paced, hectic situations— have been around a long time. Pac-Man, most shooters, rhythm games, and arguably the majority…
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  • Indie

Incredipede Review

  • October 6, 2013
  • Joe Matar
With the popularity of open-world titles, much of modern gaming subscribes to the notion that more is more, losing sight of the fact that a game anchored around one core,…
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  • Archives

Gangster Granny Review

  • September 21, 2013
  • Joe Matar
Grand Theft Auto popularized a style of comedic edginess that a lot of other games want in on. Gangster Granny makes the effort by borrowing that GTA staple of killing…
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  • Archives

Simon the Sorcerer Review

  • September 17, 2013
  • Joe Matar
Many new independent mobile titles pay homage to the point-and-click adventure genre, so it makes sense that we also get rereleases of the classic titles that inspired today’s indie developers.…
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  • Archives

A Ride into the Mountains Review

  • August 14, 2013
  • Joe Matar
I believe this game, and Superbrothers: Sword & Sworcery EP before it, are the seeds of a new trend of indie games from the “I’ve played Shadow of the Colossus”…
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  • RPG

Chrono Trigger Review

  • August 10, 2013
  • Joe Matar
NOTE: As of this writing there have been reports of many compatibility issues with tablets and newer phone models. The reviewer experienced very few problems playing the game on his…
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  • Best Of
  • Spotlight

The Best Android Indies of 2013

  • July 15, 2013
  • Joe Matar
“Indie” is a pretty nebulous term in that it doesn’t give you a clue as to what type of gameplay you’re in for. Indie titles can be puzzle, action, adventure,…
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  • Infinity Games Sets June 30 Release For Rail Rescue
  • Human Fall Flat Mobile Launches Brand-New Level: Candyland
  • Dunk City Dynasty Launches Globally on May 22
  • Sky: Children of the Light Review
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