Browsing the "Indie" Category

Lifeline Review

July 21st, 2015 | by Isaac Davis

I would not have expected text-based games to make such a comeback, but here we are. Twine is becoming more

My Unturned Day Review

June 29th, 2015 | by Jack Goodwillie

The zombie invasion is now at your fingertips. We sure have come a long way from 2012, haven’t we? My Unturned

Five Nights at Freddy’s 3

March 29th, 2015 | by Travis Fahs

More and more, it seems that hit mobile games have a shelf-life shorter than tepid milk. One moment every schoolyard,

Dungeoneers Review

March 24th, 2015 | by Jessica Critcher

Dungeoneers is a dungeon crawler RPG by Monsterious Games. After assembling a party of four warriors, the player ventures into

Evoland Review

February 23rd, 2015 | by Tyler Rosen

Many a game in recent years has attempted to mine old-school video game players’ nostalgia, usually with varying results. While

Limbo Review

February 18th, 2015 | by Isaac Davis

I have played through Limbo about five times, in its previous releases across Xbox 360, PC, and Mac. I happen

Lamp and Vamp Review

February 18th, 2015 | by Ashley Hurwitz

There are few things in life that are more stressful than trying to find the house or castle of your

Amazing Ninja Review

December 30th, 2014 | by Tyler Rosen

If there’s one genre the mobile market is not lacking in, it’s endless runners. Part of the reason for this

Grimma Review

November 16th, 2014 | by Tyler Rosen

One of the reasons the mobile game market can seem appealing to up and coming developers is due to the

Back to Bed Review

September 20th, 2014 | by Aliya Tyus-Barnwell

Back to Bed is an indie game designed by Bedtime Digital Games. As the name indicates, the objective is to

They Need To Be Fed 3 Review

September 9th, 2014 | by Melissa M. Parker

Sequels can be an extremely tricky enterprise. Take it from someone who (accidentally on purpose) watched Indiana Jones and the

The Inner World Review

August 23rd, 2014 | by Aliya Tyus-Barnwell

The Inner World is a hand drawn point-and-click indie adventure game developed by Studio Fizbin. It is a weird piece


June 27th, 2014 | by Joe Matar

You may know Terry Cavanagh from a little game that frustrated you to insanity called Super Hexagon. Before that, Cavanagh

Monument Valley Review

May 31st, 2014 | by Joe Matar

Simple controls, a sparse narrative, economical sound design, and graphics based around basic geometric shapes make Monument Valley the new

Spider Webz Review

April 10th, 2014 | by Jen Schiller

Spider Webz could have been fun with a few tweaks to the game. It takes the concept of Cut The

Mines of Mars

March 26th, 2014 | by Will McCool

Imitation is extremely common in game development, especially in the burgeoning realm of phone and tablet entertainment. It only took

Threes! Review

March 25th, 2014 | by Matthew Byrd

Considering the wealth of “me-too!” Candy Crush clones out there, it’s becoming harder and harder to trust puzzle games. Whereas

Block Legend Review

March 23rd, 2014 | by Sam Riedel

If there’s one genre of mobile gaming that’s gotten even more tiresome than the endless runner, it’s the “match-three” puzzle

Gobliiins Trilogy Review

March 16th, 2014 | by Joe Matar

Developed in the nineties by French developer Coktel Vision, the Gobliiins adventure games were already a trio of niche oddities.

Buddy & Me Review

March 3rd, 2014 | by Sam Riedel

Mainstream endless runners are getting pretty tiresome, for the most part: your Temple Runs and your Sonic Dashes. Underneath their

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