Growing up—way before I even developed a familiarity with tech companies and brands—all the peripherals that I saw in my house were Logitech. By the time I was old enough to hold an opinion on brands, I automatically assumed that Logitech was the best in the game. Fast forward 10-15 years, and the position Logitech held then has not shifted. The Swiss manufacturer of peripherals is still one of the best in the world and makes an appearance in most top-rated peripheral listicles. Their Pro X Wireless Gaming Headset is a prime example of the company’s dedication to excellence.
Way Too Pretty For a Gaming Headset
Is it just me or are most gaming headsets a little boring compared to headphones designed for everyday use? EPOS headsets, for instance, deliver superb quality but are extremely bland-looking. I don’t mean to categorize all gaming headsets as aesthetically subpar. However, I have observed that they’re usually less flashy, sleek and extravagant than non-gaming headphones.
In this regard, the Pro X is a breath of fresh air. It came carefully packed in a rather attractive black and blue box along with quite a few high-quality accessories. The first accessory that I came across, that also quickly became my favorite, was its padded Nylon pouch. It’s quite well-designed and not only exudes sophistication but will surely provide protection in case of minor mishaps. There was also a brief (thankfully) guide, a quite long charging cable, a USB dongle and, finally, a mic that detaches. Most companies do a great job on their mics but don’t include the option of it being detachable. The HP Omen 800 headset’s mic is an example of a highly flexible boom mic providing 3D audio, except you can’t unfasten it.
The exterior of the earcups host shiny aluminum discs that add just the right amount of bling to the Pro X. It makes sure it’s not trespassing into the territory of tacky while ensuring it isn’t tasteless. The headband is all steel that’s covered with a thick layer of leather making for a snug fit. The snugness is complemented by the Pro X’s leatherette velour memory foam earcups that felt extremely nice against my ears.
Good Navigation with a Little Room for Improvement
A small feature on the Pro X that attracted me was the telephone cord it uses as extenders. In addition to the typical tactile extender band found on almost every headset, the Pro X has two little phone cords, one on each side, that stretch according to how much you’ve opened the headset. The band is also great on its own, hosting a number of markings and a sturdy build. The interior of the earcups have huge L and R markings that I really appreciated. Headsets usually have very small markings that are hard to locate but there is no way you can mess up with the Pro X.
An area where I think the Pro X lacked was the controls on its earcups. For some odd reason, all the controls were squeezed onto one earcup. And to make things worse, it’s the left earcup they’re squeezed on. The mute button, volume dial, power button, charging port and mic port, in that order, are all clustered right next to each other. This highly unintuitive layout gave me a fairly hard time getting used to the Pro X. Moreover, factually speaking, there is a vast majority of right-handed people and, consequently, most headset companies host their most important controls on the right earcup. Hence, I didn’t understand the logic behind Logitech choosing to do the opposite. My right hand naturally went up whenever I wanted to lower or raise the volume.
Super Layered Audio
This was the first time I heard my audio in layers. The Pro X put every type of sound on a different layer. It delivered phenomenal detail that was spread against a quite spacious soundstage. Its 50mm drivers came through and even turning the volume all the way up didn’t affect the crispness and clarity it delivered at a lower volume. I tested it with the ultimate bass test song, Silent Shout, and was thoroughly surprised, to say the least. I’ve played this track on almost every audio peripheral I’ve reviewed to date. It has never sounded better than it did on the Pro X. The bass went as low as 15Hz.
As opposed to the amazing low frequency on the headset, its treble didn’t pass with flying colors. It didn’t fail either, it did just okay and had much more potential. I also tested it with What if by Johnny Orlando to get an idea of its midrange, and it performed fairly well.
After being overall impressed while listening to music, I couldn’t wait to test it for video games. As predicted, the Pro X delivered an excellent full-bodied sound. I could previously only hear the sound of bullets and blasts. But now I could pinpoint the exact location of where they’re coming from. The sound of my enemies talking, breathing and walking closer to me were all discernible with crystal clarity. Also, as soon as I put these cans on, the instant noise isolation they provided was first-rate. Even though, they don’t provide ANC, the passive noise isolation that the memory foam earcups facilitated significantly muted all ambient sound in the room.
More Appreciated Features
The Pro X also came with the Logitech’s G configuration app, G Hub. Said app allowed me to personalize its EQ to a great extent. I was able to tweak the surround sound settings and customize various filters and presets according to my preference.
I also thoroughly liked its super flexible boom mic arm. It transmitted my voice with the kind of clarity the headset delivered in its audio. My teammates were impressed by the absence of any breathing sounds from my side, made possible by the option to move the mic away from my mouth. A lot of otherwise great headsets, such as the EPOS GSP 300, have fairly flexible mics but they don’t provide 360 degree flexibility, so there’s no option of moving it away from your face.
The company promised a 20-hour battery life . And during my on and off usage within the span of quite a few days, I didn’t feel as if the claim was an exaggeration. The Pro X’s battery claim is definitely a feature you can count on.
The cans left me with a couple of questions regarding navigation. However, that didn’t make me deduct more than a point from it. Otherwise, across the board, the Pro X is an ultra-minimal, aesthetically striking and super portable headset.
Is it Hardcore?
The controls on the Pro X could’ve been better but once you get used to them, they won’t bother you a lot. What matters is that Logitech did a brilliant job with its audio, aesthetics and fit.