Be a Hero
Our little hero sets out on a journey every sunrise in a world of pixels and adventure. In Mini Skull-Pixel Adventure, Mini Skull must brave his way through fear. Along the way, he’ll travel worlds and come across fearsome characters to follow his dreams of being a hero.
Suzhou Ailuoke Information Technology and taptaptap-game ltd developed this RPG game. They’ve created other casual games that have interactive storylines and adorable artwork. Set in a medieval fantasy era, players can choose between adventurous decisions that challenge their hero. They’re multiple endings you can get from the choices you make. The storyline seems redundant in the beginning but progresses in a fun way the more bosses you beat.
Each scene in Mini Skull-Pixel Adventure presents players with two choices. Each option you pick will use your action points. If you run out of action points, you’ll have to rest in camp or watch an ad if one’s available. Your camp is where you can restore health, which you can see beside your other stats at the top of the screen. Mini Skull-Pixel Adventure also includes random mini-games, usually a guessing game or a maze.
Players will face random enemies as they travel through various locations. The fighting scenes are uncontrollable once you pick whether to fight or escape. However, the escape button is pointless when there’s a boss since I’ve never been able to flee when one shows up. The cute designs make for surprisingly fun-looking characters. The more unique the characters look, the more difficult they’re to beat. After losing, you can revive yourself quickly if an ad is available. However, the option goes away after three revivals.
The game features multiple levels, called Worlds, which last about ten days and end with a boss. The bosses spike in difficulty and become harder to beat as you progress. Some fights feel like you’ll die until you have enough coins to increase your ATK and HP.
Give Us More
Mini Skull-Pixel Adventure lacks some basic features most similar games would contain. There isn’t a wide variety of mini-games, and they aren’t accessible outside the story mode. They’re also very similar but with different phrasing or animation. There’s no shop to buy new weapons or healing items and no inventory to store items anyway. The only way to heal yourself is by camping, which only restores it in increments.
The adventure handbook you can only access while camping shows stats, achievements, costumes and other extras. The costumes vary in cost of gems or coins and will upgrade ATK and HP when you put them on. You can also upgrade your ATK and HP with coins whenever you lose. You get coins for completing activities like beating enemies and achieving accomplishments. In addition, you get daily rewards in your handbook and from Weird Kitty, where you can pay for more coins or gems.
Unfortunately, you can only use the weapon you received at the beginning of the game. You can only change weapons when you lose and choose another chest. However, it could hold the same weapon as last time. You can’t save where you are and start over from the beginning of the day each time you die. Although, I appreciate that the game saves how far you’ve progressed in that world.
Fight or Flee
This adventure RPG is easy to play. It has adorable artwork, fitting music and an interactive storyline. It’s fun to watch the different endings, and it’s a decent addition to casual PvE games. The mini-games pop up frequently, along with fight scenes and new characters to beat. It makes up for the fact that it’s not a wide variety of things to do. It has plenty of cons, but I think the game has the potential for more. A quiz pops up in the middle of the game to even scope for suggestions.
Is It Hardcore?
It’ll depend on the player, but it does provide good casual fun. Gamers who enjoy choice-based gameplay and pixelated designs will get a kick out of Mini Skull-Pixel Adventure.