Last month, Japanese mobile gamers were finally able to download the first Nintendo-licensed iOS and Android game title. Pokemon Shuffle, one of the most popular 3DS games, finally arrived at the App Store and Play Store in late August for Japanese users. The company announced that they will be strictly working on the kind of games they want to release for the mobile platform – avoiding interfering with any of their titles they have produced for dedicated devices.
In a previous interview, Iwata mentioned that they are applying a fresh approach to their mobile project. They are trying to avoid porting titles and would rather focus on producing new ones for mobile gamers to avoid competing with their own 3DS games. So, why did they port the Pokemon Shuffle? Should we expect other 3DS titles to be ported to smartphones and tablets?
Nintendo is still set to release four more titles before April 2017, and gamers are hopeful of seeing other classic 3DS titles ported to mobile devices like Super Mario 3D Land and The Legend of Zelda: Oracle of Ages.
Nintendo games on smartphones
Given its more powerful features over low-range devices, premium smartphones will benefit from these titles. They will require high processing and graphic chipsets that are currently only featured on all the high-end handsets.
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In the Android category, there are mobile devices such as the Galaxy S6 that come with 64-bit processing power or an octa-core processor that guarantees no freezing screens when playing any high definition titles. Likewise, Apple gamers will also get to try the Nintendo mobile apps once they get rolled out, and we’re certain that those owning the iPhone 6s will have no problem running the titles. O2 said that the new handset runs the long-awaited A9 chipset that provides more powerful processing than the previous 64-bit A8 and is much more energy efficient. In addition, the 3D touch technology brings changes to the way we tap on our screens and enjoy games (but, that will depend on Nintendo’s capability to adapt to new tech trends).
Although premium handsets get the leverage, mid- to low-range mobile devices will still get to enjoy Nintendo’s applications – so long as gamers load them with a larger external memory.
No further updates
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After the release of the Pokemon Shuffle app in Japan, Nintendo haven’t disclosed any further information reading the releases. No word as to when the first title will be available in other parts of the world, especially in the West where there are more mobile gamers per square feet.
But, DeNA CEO Shintaro Asako said at the Pocket Gamer Connects event that both companies are projecting a high return from this new venture. “We want to make sure out of those five IP that we can end up attracting hundreds of millions of people,” Asako told Pocket Gamer.
But, what’s surprising is that Nintendo chose to release a casual game rather than a hardcore console-level title. We should, however, expect that the company will release more of the same league of games in the coming years, since Nintendo knows that the vast majority of their market are interested to see their popular casual games.
But, if Nintendo are planning to apply their popular game elements, will they also have a no save sync feature between versions? What other titles do you expect to see from Nintendo mobile? Share your thoughts with us below.
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