The Free-to-Play game, Sword of Convallaria, became available on the first of August. The game boasts over 120 hours of narrative adventure. Playable on PC and mobile platforms, Sword of Convallaria provides a classic TRPG feel with a modern twist. Sword of Convallaria offers players a familiar playground with simple game mechanics. Blended with an intricate storyline, the mechanics keep Sword of Convallaria feeling fresh. The game comes with two distinctive forms of gameplay. An off-line experience with an open-ended storyline and player-driven pathways leading to 10 different endings. And an on-line experience focusing on team building and guild participation. Sword of Convallaria’s online gameplay also includes with weekly quests, and rewards. For both play forms, players are challenged with saving Sword of Convallaria’s landscape, Iria. Political intrigues, turn-based combat, and plot twists abound.
XD Entertainment Pte Inc, founded in 2003 and located in Shanghai, went with the pixelated design that tugs on players’ nostalgic heartstrings. And with over twenty years of experience and success to back up XD Inc’s, developers understood their market for making a playable game. Knowing their audience, the developers of Sword of Convallaria’s went the extra mile for the game’s soundtrack, scored by Hitoshi Sakimoto. Players might recognize Hitoshi Sakimoto as the composer behind numerous video game soundtracks to include a few Final Fantasy games and the Valkyria franchise.
Players can find Sword of Convallaria on Steam for PC and their mobile app stores. Be on the lookout for a future game review here on HardcoreDroid.