has been a game journalist since 2006, writing for IGN, Gamasutra, and Cheat Code Central. An avid gaming history buff, he enjoys writing about classic gaming most of all.
The New Champ No one saw Riptide GP coming. Developed by a core team of only two people, the uber-indie racer managed to blow away the AAA developers in just…
Minecraft, perhaps gaming’s greatest sleeper hit of all time, has spawned countless imitators trying to capitalize on its unique “sandbox” appeal. It’s hard to say what exactly keeps such a…
In for a Rocky Ride For as much as the shoot-‘em-up genre remains stubbornly old-school to the casual observer, they’ve changed a lot since its ’80s and ’90s zenith. Where…
In the months since our initial release of the Most Hardcore Emulators on Earth, there has been a plethora of Android emulator releases, and so our emulation-meister, Travis Fahs, decided…
When The Room first released, it seemed a misleading title because its focus was even smaller than the title implied. Essentially a series of nesting lock-boxed plastered with densely layered…
Madfinger’s Dead Trigger series stands peerless in the world of mobile first-person shooters. In focusing on crowd-control rather than fine aiming, and quick, bite-sized challenges rather than huge levels, it…
It’s been quite some time since we’ve seen Square Enix’s mobile division show some real ambition. Where once they delivered ambitious originals like Drakerider and Chaos Rings, now they seem…
From its genesis as the broadly-defined Kickstarter dream “Double Fine Adventure” to its final realization more than three years later, Broken Age’s development has proven to be as epic a…
More and more, it seems that hit mobile games have a shelf-life shorter than tepid milk. One moment every schoolyard, office, and nursing home is buzzing about Flappy Bird, and…
CD Projekt Red has been one of the game industry’s biggest up-and-comers. With the release of The Witcher, they proved that an independent Polish developer can put out a world-class…
Marvel Contest of Champions seems like a comic book nerd’s dream come true. An open-ended story premise brings together every Marvel character known to man in a series of tournament…
Although SquareSoft never really rose to mainstream prominence until the PlayStation era, their SNES titles hold a special place in the hearts of many. Some of this is sincere nostalgia,…
While Nintendo and Microsoft coldly ignore the growing potential of mobile to boost their gaming brands, Sony has been leading the charge to use the platform to bolster the PlayStation…
Even as far back as the Atari era, licensed games have had a poor reputation. The time constraints of coinciding with a release combine with forced shoehorning of subject matter…
Often when discussing the usual free-to-play mechanisms like energy timers and dual currencies, the argument becomes a matter of degrees; how obtrusive these obstacles are, and how easy it is…
In the landscape of mobile racers, the futuristic sort has become a fiercely competitive niche. Some, like Repulze have carved out their own identity, while others like FlashOut simply look…
It’s hard not to admire the ambition of a game like The Amazing Spider-Man 2. While still closely based on the last iteration, it’s a huge, open-world game with hours…
It’s been a very long time since we’ve heard from Little Big Adventure. Created by Frederick Raynal after he pioneered the survival-horror genre with Alone in the Dark, it was…
Porting over console-style shooter gameplay to the confines of a touch screen has been one of the most vexing problems for mobile game developers hoping to capture a taste of…
For a time, it seemed like we had lost one of our great genres. For nearly a decade, the space shooter languished in obscurity, alongside other PC-centric relics, but finally,…