Browsing the "Indie" Category

Subscribe To My Adventure Review

May 18th, 2020 | by Catherine Baker

Brilliant Social Commentary, But Difficult to Play The goal of Gamtropy is to make games that “depict contemporary popular culture

I Love Hue Too Review

May 7th, 2020 | by Catherine Baker

The Dream We live in times of worry, doubt and strife. Luckily, indie game companies have our backs. Zut! games,

Neko Samurai Review

April 29th, 2020 | by JoAnna Thomoson

Cats Vs. Frogs Have you ever wanted to be a cat swinging a samurai sword cutting down giant frogs? Yeah,

Isoland: The Amusement Park Review

April 28th, 2020 | by Luisa Aparisi

An Art History Buff’s Paradise Isoland: The Amusement Park is the latest indie point-and-click puzzle title developed by Cotton Game,

GRIS Review

April 18th, 2020 | by Luisa Aparisi

The Lone Ranger Devolver Digital’s GRIS is an indie game that is anything but dull. The adventure game’s opening is

Sky: Children of the Light Review

April 16th, 2020 | by JoAnna Thomoson

A Journey into the Sky The moment I saw Sky: Children of the Light was developed by Thatgamecompany, I knew that it

Seven Scrolls Review

March 31st, 2020 | by Dylan Ely

Modular Mysticism Seven Scrolls, developed for Android by Jesse Venbrux and inspired by the works of prolific indie dev Michael

Poly Star: Prince Story Review

February 12th, 2020 | by JoAnna Thomoson

Looks Aren’t Everything At first glance, Poly Star: Prince Story by Nexelon Inc. looks promising.  Its soft, relaxing piano music,

Tomb of the Mask: Color Review

November 14th, 2019 | by Peter Primini

Pixel Platformers Have Never Been So Profitable  There are many ways in which we judge our games. Gameplay, visuals, story,

Pavilion: Touch Edition Review

September 9th, 2019 | by Meg Stivison

Lost in Abandoned Ruins In Pavilion: Touch Edition, from Visiontrick, players can’t control their hero directly — he won’t go

Magnetic Balls Review

July 31st, 2019 | by Zackery Cuevas

If you’re old enough, you might recall the thrill of an old arcade cabinet rotting in the corner of a

Text Dungeon Review

July 16th, 2019 | by Ashley Hurwitz

Text Dungeon is a new venture for the indie developer Nickelbits. A trio of friends who are looking to sink their teeth

Super Hexagon Review

July 12th, 2019 | by Joe Matar

Geometric crack. Full disclosure: though I always do my best to finish a title completely before reviewing it, I’ve only

Nonstop Knight Review

December 15th, 2017 | by Kevin Tejada

The past few years have given rise to incremental games, and it’s easy to see why this genre has gained

Barking Irons Review

October 24th, 2017 | by Aliya Tyus-Barnwell

Give Me Back My Bullets I crouch behind a barrel as a barrage of bullets passes my 10 gallon too


May 25th, 2016 | by Nick (Catfish_Maw) Walker

You don’t see a lot of momentum-based games nowadays. You do, however, see a lot of pretentious ’80s throwbacks: see

Dungeoneer Review

May 13th, 2016 | by Steve Dourountoudakis

In my time playing Dungeoneer, I asked myself, at what point does a game stop being a stepping stone towards

Sinless: Remastered Review

April 3rd, 2016 | by Nick (Catfish_Maw) Walker

Oh Sinless… Sinless, Sinless, Sinless… Why did you have to be a point-and-click adventure game? You could have been anything–literally

Scribblenauts Unlimited Review

February 8th, 2016 | by Lenny DiBono

After playing this game, I decided something incredibly profound. When I grow up, I want to become a Scribblenaut. As

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