Browsing the "Indie" Category

Seven Scrolls Review

March 31st, 2020 | by Dylan Ely

Modular Mysticism Seven Scrolls, developed for Android by Jesse Venbrux and inspired by the works of prolific indie dev Michael


Poly Star: Prince Story Review

February 12th, 2020 | by JoAnna Thomoson

Looks Aren’t Everything At first glance, Poly Star: Prince Story by Nexelon Inc. looks promising.  Its soft, relaxing piano music,


Tomb of the Mask: Color Review

November 14th, 2019 | by Peter Primini

Pixel Platformers Have Never Been So Profitable  There are many ways in which we judge our games. Gameplay, visuals, story,


Pavilion: Touch Edition Review

September 9th, 2019 | by Meg Stivison

Lost in Abandoned Ruins In Pavilion: Touch Edition, from Visiontrick, players can’t control their hero directly — he won’t go


Magnetic Balls Review

July 31st, 2019 | by Zackery Cuevas

If you’re old enough, you might recall the thrill of an old arcade cabinet rotting in the corner of a


Text Dungeon Review

July 16th, 2019 | by Ashley Hurwitz

Text Dungeon is a new venture for the indie developer Nickelbits. A trio of friends who are looking to sink their teeth


Super Hexagon Review

July 12th, 2019 | by Joe Matar

Geometric crack. Full disclosure: though I always do my best to finish a title completely before reviewing it, I’ve only


Nonstop Knight Review

December 15th, 2017 | by Kevin Tejada

The past few years have given rise to incremental games, and it’s easy to see why this genre has gained


Barking Irons Review

October 24th, 2017 | by Aliya Tyus-Barnwell

Give Me Back My Bullets I crouch behind a barrel as a barrage of bullets passes my 10 gallon too


NO THING Review

May 25th, 2016 | by Nick (Catfish_Maw) Walker

You don’t see a lot of momentum-based games nowadays. You do, however, see a lot of pretentious ’80s throwbacks: see


Dungeoneer Review

May 13th, 2016 | by Steve Dourountoudakis

In my time playing Dungeoneer, I asked myself, at what point does a game stop being a stepping stone towards


Sinless: Remastered Review

April 3rd, 2016 | by Nick (Catfish_Maw) Walker

Oh Sinless… Sinless, Sinless, Sinless… Why did you have to be a point-and-click adventure game? You could have been anything–literally


Scribblenauts Unlimited Review

February 8th, 2016 | by Lenny DiBono

After playing this game, I decided something incredibly profound. When I grow up, I want to become a Scribblenaut. As


Peter Moorhead’s Murder Review

January 1st, 2016 | by Kevin Tejada

Gaming is a diverse medium, but most video games seem obligated to involve murder in one form or another. That’s


Shipwreck Review

December 30th, 2015 | by Nick (Catfish_Maw) Walker

I adore survival games: hooked since the first time Indie Games like Minecraft left me in the bottom of a


Cloud Chasers Review

November 14th, 2015 | by Sharang Biswas

Subtitled “A Journey of Hope”, Cloud Chasers, is deceptive in its nomenclature. Yes, it’s literally about chasing clouds. But while


Whispering Willows Review

October 12th, 2015 | by Sharang Biswas

Good Android games are complicated affairs. They bring together the challenges of traditional artistic media, and then some. Not only do you


Dojo Storm Review

October 2nd, 2015 | by Nick (Catfish_Maw) Walker

Comedy is a tricky tight-rope to walk for any game. The biggest pitfall is putting humor on a higher pedestal


Hatfall Review

August 29th, 2015 | by Aliya Tyus-Barnwell

To people that have never seen Zero Punctuation, Hatfall may just seem like a weird “what the hell is this,”


Sometimes You Die Review

August 18th, 2015 | by Sharang Biswas

Pick a popular game. Chances are that within the first ten minutes of playing it, you’ve shot, decapitated, crushed, or



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