A Different Text-Based Adventure
The creators of the acclaimed game Unmemory are at it again with the upcoming Delete After Reading: The Curse of Penguin Island. The game is in development with the Barcelona-based indie studio Patrones & Escondite, with a demo slated for release sometime in mid-June.
Fans of Unmemory will be excited to hear Delete After Reading also blends text-based adventure, puzzles, and escape room mechanics. Players will solve different situations across a 5-chapter adventure. Unlike the mystery noir thriller Unmemory, Delete After Reading is about the importance of shaping your destiny and knowing that you can’t unmake your choices. The story follows a ghost girl, a goblin rapper and a rabbit dressed like one of the Blues Brothers. They embark on an adventure to save the only copy of the most influential video game ever. However, destiny lurks in the shadows to ensure that everything proceeds the way it should. So, how does one beat destiny? By hiding your plans and deleting them after you read.
Patterns & Hideouts
Delete After Reading’s cartoons have a mischievous quality that invites players to feed their imagination. This is a core part of what the game’s about. Patrones & Escondite was founded by indie development team Beto and Dani. It specializes in creating story-driven games with an emphasis on pattern recognition and puzzle-solving. The studio’s name drives this home, meaning Patters & Hideouts in Spanish.
Anyone who has played a Patrones & Escondites can only be excited for Delete After Reading’s release. It is fantastic to see the duo talk on the developer’s Steam page about the lessons they have learned when developing Unmemory. September is the projected release date. For now, we get this awesome teaser trailer. Keep your eye out for the Hardcore Droid Review!