A Text-Based Good Time
One of the oldest video game genres, text-based adventure games have entertained players for generations. When done right, these titles enthrall us with their deep choices and engaging storylines. Life In Adventure developed by Studio Wheel is a new text-based adventure game Studio Wheel that quickly lures you in with engaging random encounters. Unfortunately, however, the game becomes tedious as random encounters become repetitive.
Life Is An Adventure
The game’s setup is that you’ve always wanted to be an adventurer. Finally, you set off on your own to fulfill your dream. And that’s essentially the main storyline. You’ll come across a few quests to complete, but they don’t create a cohesive narrative. There’s a quest to rid a manor of its monstrous nightly guests and a quest to catch a spouse cheating, but nothing connects them. Essentially all the quests feel like side quests and can be skipped dependent upon your choices.
Players will come across some engaging random encounters in Life In Adventure. Finding yourself lured into the sea by siren song, watching a dwarf’s puppet show and stealing Griffin eggs from a nest are just a few of the random events you may encounter. The events themselves are engaging and well written. However, some of the events repeated way too often, while others were truly rare. The game could benefit from a more advanced randomization system.
Life In Adventure offers a simple level-up system featuring standard stats—strength, dexterity, intelligence, charisma, constitution and wisdom. These stats are straightforward, with dexterity governing speed and chance of detecting traps, charisma governing chance of persuasion and intelligence governing spell casting. Gain experience by winning battles and making choices. You’ll get four stat points to distribute however you like each time you gain a level.
Live Or Die By The Die Roll
When entering battle, you’ll get the chance to roll a twenty-sided die. As is customary in Dungeons and Dragons, low rolls will negatively impact your combat power, while high rolls will increase your chances of winning. Of course, some enemies are stronger than others. For example, Troll Hunters will give you far more trouble in combat than hobgoblins. You’ll notice that your Victory chance listed under the begin battle button. This gives you an idea of how likely you are to succeed. After rolling the die, simply sit back and watch your portrait and your enemy’s portrait engage in basic combat. It would make the title more engaging to have some sort of agency over combat. However, the game is still enjoyable as is.
Life In Adventure does include in-app purchases. Thankfully, however, the game shies away from paywalls. Players can purchase anywhere from 30 gems for $0.99 to 1,500 gems for $42.99. You’ll use them to purchase alternative main storylines, tales, which add new side quests and random encounters and traits which allow you to give an adventurer bonus stat during creation. The player can also spend Gems to revive themselves if they die.
Life In Adventure is a game that needs some work to reach its full potential. While the quests are entertaining, the lack of a clear main questline knocks it down a point. The simple battle system is easy to understand but leaves you feeling detached from the action. However, the random encounters and unconnected quests still offer up a good time.
Is It Hardcore?
Life In Adventure is a text adventure game that, while fun, falls short of its potential.