We wrote a few weeks ago on how developer Spacetime Games was discontinuing support on some of its older titles to dedicate to a new PvP game they had in the works. Spacetime have now unveiled their newest game Call of Champions, a mobile MOBA where 3v3 teams have to push the Orb of Death into their opponent’s base. Each match is designed to last around five minutes and players have the ability to train and customize their Champion in between fights.
The game will have 20 playable Champions spread over five classes at release, with Spacetime hoping to double that to a roster of 40 in the future. Multiple Maps have been created for the game each with two lanes (upper and lower) and an open central area. Unlike some of its peers, Call of Champions won’t spawn minions to slow your opponents. Instead players have access to defensive structures such as towers and beacons. Call of Champions has every intention of becoming a popular MOB A on the esport circuit and includes a spectator mode with rewind and slow-motion features. Players can also broadcast straight to TwichTv form the game.
The game is in alpha build at the moment but the team at Spacetime hope to have something to show off at the Game Developers Conference (GDC) next week.You can find out more about Call of Champions on their official website here, or see which games were sacrificed for it’s sake here.