Streamline
  • Home
  • Spotlight
  • Reviews
    • Action
    • Strategy
    • RPGs
  • Most Hardcore
    • Devices
    • Gifts
    • Gadgets
  • About Us
  • Android---Lucky Offense---001
    Lucky Offense Review
  • Android--Resisdent Evil Survival Unit--001
    Aniplex and JOYCITY Announce Resident Evil Survival Unit
  • Hero's Adventure title
    Hero’s Adventure Review
  • Android-Turnip Boy Robs a Bank-001
    Turnip Boy Robs a Bank Review
  • Android--Castle Cats and Dungeon Dogs--001
    Castle Cats and Dungeon Dogs Celebrate Thrilling Anniversary
  • Rail rescue New release
    Infinity Games Sets June 30 Release For Rail Rescue
  • Android-Human Fall Flat-Candyland-001
    Human Fall Flat Mobile Launches Brand-New Level: Candyland
  • Feature image
    Dunk City Dynasty Launches Globally on May 22
  • feature image Sky
    Sky: Children of the Light Review
  • Android--Carrion--001
    Carrion Review
  • Odin: Valhalla Rising title
    Norse Mythology-Inspired MMORPG Odin: Valhalla Rising Launches This Month
  • Android-MythWalker-001
    MythWalker Expands Adventure With Over 20 New Story Quests
  • Tribe Nine feature image
    TRIBE NINE’s Chapter 3: Neo Chiyoda City Arrives
  • Android-Blade of God X: Orisols-001
    Blade of God X: Orisols Review
  • Android-Darkest Hero--001
    Darkest Hero Review
Hardcore Droid
Hardcore Droid
  • Home
  • News
    • News
    • Spotlight
    • Interviews
    • Consoles
  • Reviews
    • Action
    • Adventure
    • Strategy
    • RPG
    • MMOs
    • Racing
    • Indie
    • Hardware
  • Best Of
    • Top 10 Games
    • Best RPGs
    • Best Action
    • Best Puzzlers
    • Best Strategy
    • Best Indie Strat
    • Best Indie RPGs
    • Most Hardcore
  • About Us
    • About Us
    • Game Jobs
    • Archives
    • Attributions
    • Opportunities
  • Platformer
  • Strategy

Lara Croft GO Review

  • September 15, 2015
  • Isaac Davis
Spread the love

Android-action-laracroftgo-thumbReducing Square Enix’s greatest hits down to single-player board games is not a formula that should work. It’s not even an idea that should cross an executive’s desk and come away with a stamp of approval. Yet here we are, just a little more than a year past the release of Hitman GO, and we’re already onto the second title in the surprisingly excellent “GO” series.

Lara Croft GO takes the gameplay of Tomb Raider and compresses it into a series of short turn-based navigation puzzles. The titular raider is placed on paths where her movement is restricted to adjacent “squares” in four or fewer directions. Each time she moves, the active environmental elements move too; that means giant spiders, giant saw blades, giant boulders…lots of giant things.

Android-action-laracroftgo-01

This limited movement makes up the heart of each puzzle: how will Lara reach the exit on such a restricted path with so many obstacles headed her way? Waiting snakes will pounce on her if she approaches from the front, but are vulnerable to her pistols from the side. Komodo dragons will start to follow her if she enters their field of view, so she must use the other obstacles to neutralize them.

The game is divided into five chapters: three main “tombs” with a tutorial at the beginning and a boss at the end. New mechanics are introduced throughout, like spears that will let Lara take out enemies from a distance and movable pillars that will create new paths. None of these wear out their welcome. In fact, my main complaint is that the game feels a little short: they wouldn’t even need new mechanics – I would’ve happily taken a few more puzzles of each type.

I certainly got my money’s worth in the slick visuals, though. Hitman GO presented itself as a literal board game, but Lara Croft more closely approximates the original Tomb Raider games while somehow maintaining a minimalist vibe. Lara is endearingly blocky, and every flat-shaded surface pops with color. The isometric camera presents each puzzle as a little diorama.

Android-action-laracroftgo-02

One noticeable absence is the level challenges from Hitman GO. Now, the only goal is for Lara to reach the exit – no extra points for shortest number of moves or for killing all the enemies. This system is replaced with small urns hidden in each level. New outfits are unlocked by tapping every urn in a chapter. There is less replayability here, but I was still satisfied, mostly thanks to the pacing. Hitman GO was a very stop-and-start experience, and it was common to attempt every challenge on one level before proceeding to the next. In Lara Croft GO, there is a great sense of urgency (even in a turn-based game) driven by the ever present snake monster who is the game’s final boss. I was happy that the game’s own momentum pushed me along to the end

So, while Lara Croft GO might be easier to complete in its entirety, I did so happily. I look forward to more levels, but as of now, the only in-app purchases are more outfits and an “all solutions” button. Neither is essential or distracting, and they certainly aren’t enough to detract from an overall fantastic game. I wonder how long it will be before we see Kane & Lynch GO. Crap, why does that joke sound like such a good idea?

 

But is it Hardcore?
4.5

Yes!

Lara Croft GO manages to be a great mobile puzzle experience while still maintaining the feel of the Tomb Raider series.

Related Topics
  • Android Puzzle Games
Isaac Davis

Isaac Davis is a NYC writer, recovering student, and downtrodden former rollercoaster tycoon. Any leads on amusement park design work are greatly appreciated.

Previous Article
  • Strategy

SPACECOM Review

  • September 8, 2015
  • Matthew Hung
View Post
Next Article
  • Strategy

Door Kickers Review

  • September 20, 2015
  • Matthew Byrd
View Post
You May Also Like
Android---Lucky Offense---001
View Post
  • Strategy

Lucky Offense Review

  • Oula Onyango
  • August 1, 2025
Android--Resisdent Evil Survival Unit--001
View Post
  • Horror
  • News
  • Notable New Releases
  • Strategy

Aniplex and JOYCITY Announce Resident Evil Survival Unit

  • Oula Onyango
  • July 11, 2025
Android-Human Fall Flat-Candyland-001
View Post
  • Adventure
  • News
  • Platformer

Human Fall Flat Mobile Launches Brand-New Level: Candyland

  • Oula Onyango
  • May 24, 2025
Collect Or Die Ultra Title Screen
View Post
  • News
  • Platformer

Collect Or Die Ultra Launches On Google Play And iOS

  • Oula Onyango
  • March 8, 2025
upjers feature image
View Post
  • News
  • Simulation

Upjers Brings ‘Love in Pixels’

  • Tamanna Chandel
  • February 23, 2025
Rumble Club Banner
View Post
  • Action
  • MMOs
  • Strategy

Rumble Club Review

  • Mayra Reynoso
  • January 29, 2025
Balatro title
View Post
  • Strategy

Balatro for Android Review

  • Daniel DeAngelo
  • January 23, 2025
Sphere Defense header
View Post
  • Strategy
  • Tower Defense

Tower Defense Game Sphere Defense Out Now

  • Daniel DeAngelo
  • December 22, 2024
The Latest
  • Lucky Offense Review
  • Aniplex and JOYCITY Announce Resident Evil Survival Unit
  • Hero’s Adventure Review
  • Turnip Boy Robs a Bank Review
  • Castle Cats and Dungeon Dogs Celebrate Thrilling Anniversary
  • Infinity Games Sets June 30 Release For Rail Rescue
  • Human Fall Flat Mobile Launches Brand-New Level: Candyland
  • Dunk City Dynasty Launches Globally on May 22
  • Sky: Children of the Light Review
  • Carrion Review
Meta
  • Register
  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Hardcore Droid
  • Reviews
  • Spotlight
  • Hardcore
Core Gaming on the Android OS

Input your search keywords and press Enter.