Browsing the "Android indie" Tag

Gobliiins Trilogy Review

by Joe Matar

Developed in the nineties by French developer Coktel Vision, the Gobliiins adventure games were already a trio of niche oddities.


Radiohammer Review

by Joe Matar

It must be tough to make a truly engaging rhythm game as they’re essentially elaborate versions of Simon. The simplicity


Ittle Dew Review

by Melissa M. Parker

There are millions of reasons why The Legend of Zelda has been one of the most successful videogame franchises of


Incredipede Review

by Joe Matar

With the popularity of open-world titles, much of modern gaming subscribes to the notion that more is more, losing sight


Terraria Review

by Travis Fahs

Minecraft, perhaps gaming’s greatest sleeper hit of all time, has spawned countless imitators trying to capitalize on its unique “sandbox”


Terraria Gallery

by Caleb Jackson

From the Play Store   DIG! FIGHT! EXPLORE! BUILD! The critically-acclaimed, best-selling indie sandbox adventure has finally arrived on Android!


Kairo Review

by Joe Matar

Every gamer of a certain age (thirtyish) has played Myst. For some, the concept it pioneered of a first-person adventure


Rymdkapsel Review

by Sam Riedel

Science fiction fans rejoice: that conceptual mashup of Deep Space Nine and Flatland you never knew you wanted is here.


Aquaria Review

by Travis Fahs

Back in 2007, Aquaria was a flagship title for the nascent indie boom. It was the commercial debut of Derek


Hero of Many Review

by Joe Matar

I’m officially banning indie games where the majority of the foreground objects are in silhouette and things are only livened


Finding Teddy Review

by Travis Fahs

Over the last few years, “indie” has evolved from a catch-all for smaller-scope games to an intangible ethic and aesthetic.


Hiversaires Review

by Joe Matar

In a gaming generation with a severe handholding issue, minimalism can be a welcome approach. It’s nice for a player


The Traveler Review

by Joe Matar

There are a lot of Choose Your Own Adventure type games on Android, probably because they’re brain-dead simple to control



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